Thứ Tư, 15 tháng 2, 2012

PetVille: Tahiki Build-A-Hut is coming soon

Have you made it to Tahiki yet? If so, you'll soon be able to build your very own beach-side hut. Like other DIY projects in PetVille, you'll need to work with friends to build the hut from scratch -- and once it's complete, there will be a room inside that you'll be able to decorate. Based on the picture above, looks like the items you'll need will include nails, bamboo, boards, stones and palm fronds for the roofing. Then, once you're done, your pet can kick back and relax by the seashore.

If you have yet to unlock the door to Tahiki, find out how in our our guide.

Game of the Day: Matching Stars

Today's game of the day is Matching Stars. In Matching Stars you slide the columns or rows to match-3 stars. Very simply, very addictive and fun to play. Enjoy and come back tomorrow for more games!

Important side note: Just by playing The Game of the Day you will be entered into a monthly drawing to win a FlipCam HD. You don't need to do anything else, just play! The more you play, the more chances you have to win. For more information on the Game of Day check out the official New Game of the Day hub.

Play Matching Stars now -->

Treasure Isle: More room for everyone with new Medium Island expansion

Life on an island can be peaceful, but restricting. Especially if you're a Treasure Islander who has a vast collection of lost animals, thatched huts and/or other decor. We've been waiting for another expansion for our island, and we're happy to report that it has arrived. Now you can expand your plot of land to a Medium Island, which will cost 50,000 coins or, if you don't have enough gold stuff, you can pay 25 Island Cash ($5) to get the job done.

If you have pictures of your Medium Island, please send them to editors@games.com, and we'll feature it here.

We spotted a survey about a Mafia Wars Las Vegas launch event on the game's official Facebook page, asking fans if they would travel to Sin City to attend a big launch event for the upcoming expansion. The survey says the launch event will be "at the end of Summer 2010" which means that we will see MWLV this summer, but probably not until sometime around August. And, it will apparently roll out with some mild fanfare. Depending how you answer the first survey question, you get a different set of follow up questions, which gives a little more insight to what this launch event might entail. If you answered 'Yes,' then you're asked if what kind of treatment you prefer -- VIP, All-Access Pass or Day Pass to a 'conference.' (A Mafia Wars conference? Interesting.) If you answered "Maybe," then you're given multiple choice about what would keep you from attending and then what city would be most convenient for you to attend an event. (Maybe there will be launch events in several cities) If you answered 'No,' then you are given a blank form as to why you wouldn't attend and, again, asked which city you might consider visiting for an event of this sort. mafia wars las vegas launch party survey yesmafia wars las vegas launch party maybemafia wars las vegas launch party no 'Fess up: Would you attend a Mafia Wars Las Vegas launch event? How much would you be willing to pay to get there?

We spotted a survey about a Mafia Wars Las Vegas launch event on the game's official Facebook page, asking fans if they would travel to Sin City to attend a big launch event for the upcoming expansion. The survey says the launch event will be "at the end of Summer 2010" which means that we will see MWLV this summer, but probably not until sometime around August. And, it will apparently roll out with some mild fanfare.

Depending how you answer the first survey question, you get a different set of follow up questions, which gives a little more insight to what this launch event might entail.

If you answered 'Yes,' then you're asked if what kind of treatment you prefer -- VIP, All-Access Pass or Day Pass to a 'conference.' (A Mafia Wars conference? Interesting.)

If you answered "Maybe," then you're given multiple choice about what would keep you from attending and then what city would be most convenient for you to attend an event. (Maybe there will be launch events in several cities)

If you answered 'No,' then you are given a blank form as to why you wouldn't attend and, again, asked which city you might consider visiting for an event of this sort.

mafia wars las vegas launch party survey yesmafia wars las vegas launch party maybemafia wars las vegas launch party no

'Fess up: Would you attend a Mafia Wars Las Vegas launch event? How much would you be willing to pay to get there?

Thứ Bảy, 11 tháng 2, 2012

FarmVille Unreleased Swiss Chard Seed & Swiss Chard Mastery Sign

    farmville swiss chard mastery sign
Thank you to FarmVille Freak Shiori for finding these unreleased FarmVille Swiss Chard Seed & Swiss Chard Mastery Sign!

This article originally appeared on FarmVille Freak.


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Pet Society: Losing my Playfish Cash virginity- Part 1

pet society bear petling
Are you a Playfish Cash virgin? Do you refuse to spend real money on Pet Society? Are you the only one amongst your friends who doesn't have a fishing glove or a secret garden?

If you've already given in to the temptations of cash items, do you remember your first time? What did you buy? pet society socialite potion

Heiða from Iceland was a PC virgin until last month, when three of her friends, Rakel, Viktor, and Sigurður gave her 260 Playfish cash. (By the way, don't ask me how to pronounce that special character ð. I can only guess that it might sound like a d. I love how it looks, like there's a dagger right through the letter.)

Heiða was excited by the gift, but she was careful not to blow it all away. So what did she buy? "I bought a socialite potion, a bear petling, a large room and a wig dye," she said (pictured above).

"I haven't bought much cuz it's the only Playfish Cash I'll ever have, so I'm trying to make it last a long time. The socialite potion was a big disappointment to me and many others." According to the Boutique, it's supposed to cause a magical effect for seven days and allow you to earn more coins per visit. But Heiða says that it didn't change much.
pet society icelandic bar
"My favorite item is probably the large room I turned into a bar," she says. (Expanding a room costs 15 PCs.) "It looks so cool. Gigi Mac gave me a disco ball to put in there and it really completed the room," Heiða says. "The bear petling is also super cute. I tried to do online research on everything I wanted. My boyfriend calls me a petaholic and I'm starting to think it's true, seeing as I play PS more then I will ever admit," she says.

This article originally appeared on Pet Society Anonymous.

YoVille Fourth of July items added to the clothing store

4th of July costumes and accessories have been added to YoVille! Some of these items include a Male and Female Patriotic Costume for 3,000 coins, Patriotic hat for 10 yocash, Patriotic Glasses for 8 Yocash, and much more!

These items are great for celebrating the holiday. Run on over to the clothing store soon and be the next Uncle Sam!

Will you be dressing as Miss or Mister patriotic for the holiday? Tell us in the comments!
yoville fourth of july clothingyoville fourth of july cothes
This article originally appeared on YoVille Lounge.


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YoVille Summer Bathroom items arrive

YoVille Bathroom items are released in all cool sherbet colors. Main items like bath tub , pot , sink and shower are available for YoCash while all accessories like towel stands , mirrors and storage cabinets are for Coins.

These cool colors will definitely add a fresh feeling to your summer house bathrooms, so do check them out.

A list with all prices and pictures can be found after the jump.
yoville summer bathroom items
yoville summer bathroom itemsyoville summer bathroom itemsyoville summer bathroom itemsyoville summer bathroom itemsyoville summer bathroom itemsyoville summer bathroom items
This article originally appeared on YoVille Lounge.

Mafia Wars Fourth of July Sale includes five limited edition items

Mafia Wars is kicking off the holiday weekend with a special Fourth of July Sale, that includes five exclusive new items that, frankly, have decent stats that make it worth the Reward Points.

The five limited edition items will be available in the Marketplace from July 2-7 and can be purchased for 35 RP each or 148 RP all of them. These special items include the following:

Grand Finale
A 60 D25

Lady Liberty
A 33 D 59

Parade Stallion
A 60 D 28

Uncle Sam
A 34 D 61

Washington's Sword
A 24 D 61

Since my mafia is a little low on defense, I'm considering spending my hard-earned Reward Points on Uncle Sam. The Grand Finale looks pretty appealing too, though. Decisions, decisions.

Which Fourth of July item did you/would you consider buying?

Thứ Năm, 9 tháng 2, 2012

FarmVille Unreleased Hops Crop & Gladiolus Crop Items

FarmVille Unreleased Hops Crop and Gladiolus Crop
Thank you to FarmVille Freak Rainexel for finding these unreleased FarmVille Unreleased Hops Crop, Market Stall, Mastery Sign, and Bushel as well as the Gladiolus Crop, Market Stall, Mastery Sign and Bushel.

This article originally appeared on FarmVille Freak.

FarmVille Unreleased White, Orange, Green, & Purple Cauliflowers with Mastery Signs

Thank you to FarmVille Freak Rainexel for finding these unreleased FarmVille White, Green, Orange, and Purple Cauliflower Crops with Mastery Signs!
FarmVille Cauliflowers and Mastery Signs
This article originally appeared on FarmVille Freak.


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Golden Nugget Vegas Casino: A Vegas classic launches Facebook game

You can't play 'real' poker on the Internet (yet), but starting today you can play in a game backed by a real Las Vegas casino. The classic casino Golden Nugget, which has a rich history that dates back to 1946, brings the casino experience to you in the form of a new Facebook game, simply titled Golden Nugget Vegas Casino.

The game doesn't necessarily cater to people who want to play poker, blackjack and other casino games on Facebook -- this is more about building the virtual casino of your dreams. Start out with a modest casino and stock it with slot machines, card tables and more -- then collect money (or 'harvest') machines after a certain period of time passes. Each machine will be ready for collecting after a different amount of time, several minutes or longer depending on the device. The only time that you actually get to play casino games is when you visit neighbors, where you get 100 coins (per friend, per day) game playing comes in when you visit friends' casinos, where you get 100 coins to bet on whatever games they've placed in their casinos.

Golden Nugget has an in-game store with new games, decor that unlock as you level up and -- at some point in the near future -- they will also be adding microtransactions, where you can use real-life money to buy additional items for your casino.
golden nugget vegas casino
So far, this simulation game doesn't seem to do much different than most of the other simulation games on Facebook, and is relying on its tie-in with Golden Nugget, and the fact that you're building a casino instead of a farm or cafe to attract the social gaming masses. If other casino-building games like My Casino and Casino City are any indication, I'd be surprised if this game will hit the jackpot. Then again, Lady Luck works in mysterious ways.

FarmVille Unreleased Dino Slide, Electric Generator & Backyard Tree House

Thank you to FarmVille Freak Rainexel for finding these unreleased FarmVille Dino Slide, Electric Generator, and Backyard Tree House!
FarmVille Dino Slide, Electric Generator, and Backyard Tree House!
This article originally appeared on FarmVille Freak.


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FarmVille Unreleased Electric Lilies Crop, Mastery Sign, Market Stall & Bushel

Thank you to FarmVille Freak Teresa for finding these unreleased FarmVille Electric Lilies Crop, Mastery Sign, Market Stall, and Bushel!
FarmVille Electric Lillies
This article originally appeared on FarmVille Freak.

Thứ Hai, 6 tháng 2, 2012

YoVille: New Pets coming to town... and they'll be ready for a close-up

Brand new pets are coming to YoVille soon, and they'll be more dapper than ever. According to a post on the YoVille blog, we'll be able to play dress with these new critters once they grow up. Like the pets before them, they'll want to follow you around to parties and events. But this time, they can make a statement!

While we don't know neither when these new companions will be available nor for how much (YoCash we assume), we do know how we'll have to go about raising them, training them and finally dressing them.

To train your pet in various disciplines, you'll need biscuits from either gifts from friends or via purchase. Once you get a hold of 20 biscuits and mastered your pet's training regiment, you'll have the option to grow your pet. Once you grow your pet into an adult, you can dress it up and have it follow you around wherever you may travel in YoVille. That is, after buying a pet license by selecting the "Buy License" option after clicking on your pet.
YoVille Customizable Pets
To dress your pet, all you will have to do is select your furry friend, press "Change Clothing" and go from there. While you can have the current pets follow you around, only the new pets will be able to be dressed. These new pets include updated versions of Pomeranian, Unicorn, Lion and Siamese Cat (we assume brand new pets will be joining this list as well).

We're as much in the dark about how much pet clothing will cost as when all of this fun stuff is going to launch, so stay tuned. Until then, what pet fashions would you like to see make their way into YoVille?

Wheel of Fortune on Facebook: Wheel Watchers, give it a whirl

If you're a 'Wheel Watcher,' aka a fan of the classic TV game show Wheel of Fortune, you'll be happy to know that your favorite letter-turning game has finally landed on Facebook. The game, created by GSN Digital, combines the aspects from the TV Show -- the wheel, buying vowels and the trademark sound effects -- with some very Facebook game-centric features.

You start the game by playing a 'Main Round' on your own and then playing a 'Bonus Round' where you can ask friends for help via a Facebook Wall post. Just like the TV show, you can spin the wheel and pick a consonant, choose to buy a vowel and/or choose to solve the entire puzzle. After the round is over, you are rewarded with 'Wheel Bucks,' which can be used to buy bonuses for your game -- Letter Reveal, Timer Pause, Double Bucks, Free Play -- or used to buy collections. Once a collection is complete, you'll score Wheel Gold, which can be used to buy more bonuses or purchase additional episodes (each player is given three free episodes to play daily). facebook game wheel of fortune friends leaderboard

Like other Facebook games, you can invite friends to be your neighbors, and their profile will show up in a leaderboard at the bottom of the screen. From there, you can send game bonuses to friends as free gifts and, more importantly, keep an eye on your standing in the ranks. And, while you can ask friends for help, you will be given ample opportunity to help friends solve puzzles as well, which will earn you additional Wheel Bucks.

wheel of fortune help friends

Microtansactions are baked into the game -- of course -- and players have the option to buy Wheel Gold for real-life cash, via credit Card or PayPal.
games.com buy gold with cash
Wheel of Fortune isn't exactly new to the online game space -- there are several versions floating around the web (including this one on Games.com), but this socialized version of the game does a great job at harnessing the power of Facebook and adding a more personal (and maybe even competitive) experience to the the game we all know and love. We're also looking forward to seeing what exactly the Wheel Greeting and Compete for Wheel Gold features that are labeled as 'coming soon' on the game's main page will be all about.

The only thing that's keeping this 'Wheel' from nearing perfection? There's no way to hire a virtual Vanna White to turn the letters for us.

wheel of fortune featuring Vanna White Nintendo

Play Wheel of Fortune on Facebook >

FarmVille Train & Railroad Coming to a Farm Near You

FarmVille Train
FarmVille is currently under a Wild West invasion and may soon be further invaded with a Railroad. We saw the loading screen teaser featuring the Train and the other unreleased items featured on FarmVille Freak. Now we have a Market teaser with prices included. Can we expect to see these items tonight?
FarmVille Trains
Note: Unreleased items have no official release date or guarantee that they will make it to the FarmVille Market and are subject to change without notice upon release.

This article originally appeared on FarmVille Freak.

FarmVille Giftable Farmhands: Send extra help to friends for a limited time

Everyone could use a little help on their farm! Farmhands are great for a one click harvest for your entire FarmVille livestock, but lately they've been hard to come by and otherwise cost 5 farm cash. So what's a better way to collect from all your animals at once? A FREE Farmhands.
farmville farmhands limited time
Take advantage of Limited time giftable Farmhands, where you you can send all your FarmVille neighbors free Farmhands. To access this free giftable Farmhands, simply go to the FarmVille Gifting Page where it is currently being featured.


farmville farmhands

This article originally appeared on FarmVille Freak.

FarmVille rolls out new limited edition flower crop -- Lupine

In addition to Pinto Beans, FarmVille has rolled out another limited edition Wild West crop -- a flower called Lupine, which will be available in the in-game Market until October 7. The great thing about this limited edition crop -- it can be Mastered.

Lupine
Cost: 75 Coins
Grow time: 12 Hours
Harvest yield: 155 coins, 1 XP
farmville lupine crop fully grown - games.com
Fun facts about Lupine: It's a real flower, and there are 200+ varieties. This hardy bloom thrives in infertile soil (think Wild West barren land). I'm originally from the Lone Star State, so my favorite variety is, naturally, the Lupinus texensis, better known as the Texas Bluebonnet.
farmville limited edition crop

Thứ Bảy, 4 tháng 2, 2012

FrontierVille The Path to Progress Missions: Everything you need to know

FrontierVille Path to Progress
Just when you thought that you couldn't expand any further in FrontierVille, a financial opportunity like none other arises in Tolls. This new feature introduced by the Zynga team comes with a new set of missions, "The Path to Progress," and allows you to forge paths on your homestead, build a Toll Booth and collect toll from those who visit your homestead several times daily. While building a Toll Booth is a pretty simple task, these missions will teach you how to make the best profit of it.

Join us behind the cut for a guide on how to get your toll business started.
Path Finding
Before you can access the Toll Booth in the Market, you do need to complete the first few goals in "The Path to Progress." In the first goal, "Path Finding," all you need to do is:

    Chop Down Two Trees
    Move Six Cows
    Visit Frontier Jack's Homestead



Yes, to move the cows all you need to do is literally use the move tool to pick up six cows and move them somewhere else on your homestead. It turns out that all you need to do is move one cow six times to complete this requirement, which means this might be the simplest mission in FrontierVille since having to feed three chickens in "Tend Your Homestead." Finishing this awfully easy request scores you a sweet 100 Food and even sweeter 100 XP.

Let's Make a Deal
Next in "Let's Make a Deal," things get slightly more official. This goal is going to require much more time and some help from your friends with these requirements:

    Harvest 25 Corn
    Collect 10 Charter Agreements
    Buy a Toll Booth


FrontierVille Toll Booth Stage Three
While waiting 12 hours for your corn to be ready to harvest, you can ask your friends for Charter Agreements, which you will also find through gifting them to your friends. Buying a Toll Booth costs just 500 coins and 65 wood yet rewards you 100 more XP and the cost of the Toll Booth, but it'll take much more to build, which is exactly what you're tasked with in the next goal, "The Right Tool for the Job":

    Have 10 Tools
    Finish the Toll Booth
    Collect One Toll




Don't you love how the goals guide you through the new features? Getting 10 sets of tools might be something you already have through collecting bonuses when your friends are hired to work on your homestead, but if not you might have to collaborate should you want to collect these tools quickly. Just ask a few friends to hire you by clicking your name in the neighbors list, do the same for them, collect the bonuses from your News Feed and eventually you'll have amassed 10 Tools in no time. After finally finishing the Toll Booth, your final task is to collect one toll... that's it. Just ask a friend to visit your homestead one more time and you should collect some good old tax dollars, 200 XP and a Sledge Hammer.

The fourth goal, "Beating a Path to Your Door," is probably the most difficult in this entire mission. On top of keeping a certain family member out of danger while you lay the foundations of your business, you'll have to wait on your buddies to catch up:

    Build 20 Paths
    Stop a Wandering Spouse*
    Visit 10 Neighbors Who Have Paths



*In the Toll Booth update, a new feature has been implemented where your inactive spouse will begin to wander around your homestead when not active. Just clicking on your lovely husband or wife will complete this task.

Visiting 10 Neighbors who have paths is going to be tough considering it depends more on your friends' progress than your own, which is when teamwork is key. Finishing this goal will net you 80 XP and an Iron Fountain for whipping your friends into shape.
Ox
Nearing the end with the fifth goal, "Stubborn as an Ox" asks you to quell neighbor complaints of wandering Oxen on your paths. Here's what you'll need to do so they'll shut up:

    Move 10 Oxen
    Collect 10 Bovine Insurance Forms
    Feed 10 Oxen



As with the cows before them, you should only need one Ox to move ten times using the Move Tool, but feeding one Ox 10 times is going to take quite a while. Since these are free gifts, why not just send them around amongst your friends to have 10 Oxen to feed at once? Collecting the Bovine Insurance Forms will require to ask your friends like most paperwork requirements and feeding the Oxen is pretty self explanatory. Oddly enough, you'll be rewarded another Ox and 300 XP for completing this goal.

Frontier Jack's Toll Booth
Finally, in "Trolling the Toll Booth," all you need to do is accept five neighbor help requests and collect three more tolls. A little anticlimactic, we know, but consider a testament to drudging through these six goals and crafting yet another building. For your hard work, you'll be rewarded an impressive 500 XP and a Mule. Now, go forth and tax all those who may enter your lands.

FrontierVille's Toll Booth will get the tax money flowing in no time

FrontierVille's new "The Path to Progress" missions are certainly impressive, but the star of the show is the Toll Booth. Once you unlock this new feature in the Market after finishing the "Path Finding" goal, you'll be raking in serious coin. After buying the foundation for 500 coins and 65 Wood, you'll need to whack the structure five times before you can lay on the finishing touches:

    Two Shingles
    Two Mallets
    Two Pegs
    Two Windows
    Two Measuring Tapes
    Two Screwdrivers


Like any old building (think General Store), you'll have to ask your friends for these parts. Once complete, anytime a friend visits your homestead to offer some work, you'll collect a small fee from them. Now, think about how many neighbors you have. If it's not many, then go get about 10 more before you ponder this. Every visit earns a small amount of coins, but multiply that by how many friends you have and you'll be the Scrooge of the frontier before you can say "Bah! Humbug!" Now, did any of you pioneers vote on this feature? If not, we might have a small problem.

FrontierVille's Toll Collection: Can't you read the sign?

Toll Collection
Since collecting oodles of cash and experience just can't be enough, there's also a Collection to go along with FrontierVille's new Toll Booth feature. This collection, like most, can only be completed at random by collecting the Daily Bonus from your Toll Booth.

What you'll win for completing the Toll Collection is a Road Sign (pictured far right) to put near your paths. While this is a welcome addition to an already neat feature, some extra cash or experience would have been nice. Who am I kidding? With this Toll Booth, I'll net enough cash to expand my homestead to 41x41 squares when the day comes. Let's hope that's not before the fabled Gold Rush comes in.

Monopoly on Facebook: Playfish is giving the classic board game a social spin

At a GDC Online panel this afternoon, Playfish COO Sebastien de Halleux let it slip that Monopoly is coming to Facebook. Electronic Arts own the rights for digital versions of Monopoly, and Playfish is currently hard at work at bringing the classic board game to everyone's favorite social network.

We don't know any more details on the game right now, but we're more than ready to Pass Go and Collect $200.

'Social games are designed to be addictive,' says internet rehab founder

Mafia Wars addicted mothers speak out
Millions of Americans play social games daily because, according to Dr. Hilarie Cash, "these games are designed to be extremely addictive." Cash, founder of Fall City, Wash.-based Internet addiction program reSTART, spoke with The Daily Beast about the dangers of social gaming addiction and how studios like Zynga intentionally design social games with addictive elements like points, levels and gifts.

"That's absolutely consciously built into the games," Cash said, "I've talked to video-games developers who acknowledge this."

Ya don't say? When a game that's free to play relies on players' PayPal accounts attention span to stay afloat, that seems like a no-brainer. However, when certain studios appear to enable the behavior, it becomes much tougher to sympathize.

According to the Daily Beast, unlike addictions to drugs and alcohol that can tear families apart, some Mafia Wars-addicted mothers have brought the whole family into the gang busting glee. This is much unlike last month's case of the game-addled mother of three who shut her children out of her Internet life. It's all in the approach, I guess.

Thứ Năm, 2 tháng 2, 2012

FarmVille Pumpkin Carving Contest winners announced - were you one of the lucky winners?

With the Halloween season now two days behind us, Zynga has finally come to a decision in their FarmVille Pumpkin Carving Contest. For those who didn't enter, the contest challenged players to carve their best FarmVille-themed real-world pumpkin, with the prizes being 500 Farm Cash and 500,000 coins.

The results are in, with ten winners each taking home the top prize, and the contest's winners being displayed both on the FarmVille official fan page on Facebook, and on the game's official forums. The picture above is just one of the entries, from very talented user "aqia."

To take a look at the other winning entries (the pumpkins are simply awesome to look at), make sure to head over to the game's forums.

Digital Chocolate launches Vegas City on Facebook - live it up as a high roller

Just yesterday, Digital Chocolate announced the release of Hollywood City on Facebook, and not even 24 hours later, we're already seeing the next game being released in their growing lineup. This one is called Vegas City, and you guessed it, it's basically yet another clone of Millionaire City, this time set in the city of sin - Las Vegas.

Meet us behind the break for full details about this sinfully new game.

Vegas City, like Hollywood City, allows you to choose from two advisers, one male and one female: Sonny Rizzo (a mobster) and Princess Tiffany, who looks an awful lot like socialite Paris Hilton.

The story in Vegas City is that a small patch of land in the Cactus Desert has been purchased and given to you to start your own entertainment paradise. Your goal is to bring in the tourists by building casinos, hotels and the like (basically everything you'd expect from the real Las Vegas), with hotels replacing the homes found in Millionaire City, and casinos replacing some of the businesses (as this is another real-world city that you're building, some of the businesses, like food joints from Millionaire CIty, will also make an appearance here).

You can buy decorations to place around your hotels and other lodgings to increase the amount of "rent" you receive from each customer, and you can complete various quests for mostly cash rewards to build up your bank account to the point that you can purchase bigger and better hotels, businesses and landmarks (unlocked as you level up).

All told, Vegas City is basically another version of Millionaire City, but with said game resting at the #16 spot on AppData's leaderboard, we can't really blame Digital Chocolate for wanting to cash in on the success by releasing another game in the same vein.

You can play Vegas City by heading over to the game's official page on Facebook.

Did FarmVille get a nastygram from DC Comics? SuperFarmer costumes are no more

Players who purchased the new SuperFVMan and SuperFVWoman costumes in FarmVille were greeted today by a disappointing surprise. These costumes were taken away from avatars, and in return, a refund was provided of the purchase price.

The most obvious reason for these costumes being removed (while all other costumes are still available for purchase) is that Zynga received a knock on their door from DC Comics, who own the rights to Superman. Whether it was a phone call slap on the wrist or an actual Cease and Desist letter, we're not sure. In fact, it could have been unrelated to DC Comics at all. However, something fishy is definitely going on. It's unlike Zynga to take away items from players, remove them from the game entirely, and give out refunds.

Players on the forums were quickly concerned about the missing costumes, as some players have not yet received compensation for their purchase that disappeared. Voltai, FarmVille's Community Specialist, had the following to say (in a post that has since disappeared from the forums):

    Hey, Farmers Unfortunately, the SuperFVMan & SuperFVWomen costumes are no longer available. If you purchased one of these costumes, they have been removed from your inventory and your account will be refunded accordingly. We sincerely apologize for the inconvenience.

    Note: It can take up to 24 hours for the reimbursement process to reach your farm. Thank you for your patience!

Island Paradise lets zebras and parrots run loose

Island Paradise releases new animals pretty frequently, so it's hardly even news anymore. These new Zebras are too cute for words though, so we couldn't help put at least post a picture of them. You can be the proud owner of these zebras for a hefty price of 500 Meteor Credits.

The other animal that was released today is the Parrot. Although you would think it would be in the animal tab of the Island Shop, it's actually under 'Decorative'. This could be a bug, or it could be intentional. Either way, it will cost you 350 Meteor Credits to own this parrot.

Both of these new animals are only available for a limited time, so they will be gone from the game in 15 days.

Will you be buying either of these new animals, or are you holding out for an animal that hasn't been released yet? Do tell!

New FrontierVille Mission: Where Have The Pumpkins Gone?

A new limited-time-only mission has been released in FrontierVille, and it comes in the form of a quest called "Where have the pumpkins gone?"

The new quest is actually a fairly simple one, and has you planting 70 pumpkins, harvesting 70 pumpkins, and collecting 10 Shipping Labels. For those that are long-time FrontierVille players, you may already have these ten Shipping Labels in your inventory, as we were asked to collect them once before in one of the Aunt's List quests. Otherwise, you'll need to post a news item to you wall asking your friends to send you the Shipping Labels.

Once you start the mission, you'll have just one day to finish it, unlike the two day time limit seen in the "It's Canning Time" mission that was released earlier this week. As for this mission, you'll need to start it before November 16, when it expires.

This quest seems to be much easier than the previous quest, however, as you don't have to plant as many Pumpkins as you did Tomatoes, and your Pumpkins take an hour to grow, meaning that you also have an hour after that to come back to the game to harvest them (none of the 15 minute rushing seen with the Tomatoes).

The reward for this quest is 300 coins, and a Small Pumpkin II decorative item. With Thanksgiving being the next big holiday, it's nice to see FrontierVille jumping straight into the festivities, and we'll be sure to let you know if this continues in the future.

Thứ Tư, 1 tháng 2, 2012

Mafia Wars Thanksgiving Weapons Depot items incoming Thursday

Weapons Depot Items
If two different Secret Missions and a contest offering sweet swag wasn't enough, how about some items? Tomorrow, Zynga will release five limited edition items to the Mafia Wars Weapons Depot for players to create. Just for this weekend, you'll need a combination of Weapons Parts and other items to create these five Thanksgiving-exclusive items:

    Predator Minigun: 55 Attack, 46 Defense (+5 Attack bonus*)
    Lock and Stock: 50 Attack, 58 Defense (+5 Defense bonus)
    Blazing Santoku: 35 Attack, 18 Defense (+1 Attack bonus)
    Double Dare: 20 Attack, 36 Defense (+1 Defense bonus)
    Need a Jump?: 38 Attack, 38 Defense (+1 Energy bonus)


*While these items might not have impressive, much less useful, stats, they each provide a hefty bonus to your Attack, Defense or Energy. In other words, you might want to reconsider building them... lots of them. Heck, you could work on building while waiting for that perfect Mafia Wars-themed dish.

Mafia Wars Armor Plated Crates yield tough-as-nails items

Armor Plated Crate Items
Only good things can come of a crate, right? It's been quite a long wait, but new crates have arrived in Mafia Wars. Players can finally buy the new Armor Plated Crates in the Marketplace at either 12 Reward Points for each or 35 for three crates. While either about $3 for one or around $8 for three, these items are far more impressive than previously released premium items. Take a look at what you'll find below:

Rare (10 percent chance):
-Covering Fire: 42 Attack, 86 Defense
-Solid Muscle: 87 Attack, 44 Defense

Uncommon (30 percent chance):
-Containment: 35 Attack, 72 Defense
-War Rhino: 72 Attack, 31 Defense
-Clear Path: 71 Attack, 33 Defense

Common (60 percent chance):
-Full Plate Armor: 69 Attack, 37 Defense
-Dueling Shield: 35 Attack, 69 Defense
-Long Tailed Pangolin: 68 Attack, 40 Defense

Clearly, these Crates are a far better investment than most of the recent additions to the Marketplace in recent memory. So, if you were looking for the right time to finally start buying items, now is probably that time.

Restaurant City: All ingredients on sale for 3 Playfish Cash

As part of Playfish's Crazy Shopping Week in Restaurant City (in honor of Black Friday), the developer has dropped the price of all ingredients in the ingredient store (yes, every single one, no matter the rarity or original price) to just 3 Playfish Cash.

For those that have been looking to master a dish requiring ten Oranges or lots of Vanilla, you'll now be able to do so for much cheaper than before, as these ingredients in particular (along with many others) original cost 8 Playfish Cash each! Sure, you'll potentially still have to shell out a lot of Playfish Cash to master any one particular dish, but the savings available this week are very noteworthy, especially for these rare ingredients.

This massive sale on ingredients will last only for the rest of this week, so while you're doing a lot of real world cooking for Thanksgiving, make sure to take some time to do some virtual cooking, while the prices are low.

FarmVille Snow Collection now available for a limited time

If you were wondering why Zynga kept advertising that the Autumn Collection would soon be leaving FarmVille (there are only two hours left to complete that collection, if you have yet to do so), we have the answer tonight as Zynga has released a limited time Snow Collection in the game.

This Snow Collection asks you to collect six items, ranging in rarity from Common to Rare, and requiring different quantities of each item, depending on the rarity. Here's a list of what you'll need to find, and in what amounts.

Icicle - Common - 10 Needed
Snowball - Common - 10 Needed
Snowflake - Common - 10 Needed
Coal Lump - Uncommon - 7 Needed
Wool Scarf - Uncommon - 7 Needed
Mitten - Rare - 3 Needed

As usual, you'll be able to collect these items automatically, but randomly, while planting seeds on your farm. You can also hope that your FarmVille friends come upon a "stash" of these ingredients while planting on their own farms, which they can then share via wall posts that you can click on to earn a free item.

The reward for collecting all six items is a cute, and animated, Cow Snow Globe. Remember, this collection won't be available to complete forever, so start planting some seeds now to make sure you collect all of the available items before it's too late.

FarmVille Thanksgiving Crafting Recipes available for a limited time

Attention all FarmVille crafters! There is a new recipe waiting for you to master inside your Crafting Building. As there are three different buildings within which to craft (those being the Spa, Bakery or Winery), so too are there three different recipes to master, however all of them work in the same way. To be especially clear, each user will only have access to one of these recipes, unless said user has spent the extra coins to purchase more than one Crafting Building.

For the Spa, as one example, you'll be creating Harvest Candles using both White Pumpkin and Lilac Bushels. In this case, a Spa owner would need 5 White Pumpkin bushels and 3 Lilac bushels to make the dish a single time.

For the Bakery, you'll be making Casserole with White Pumpkin and Carrot bushels, and in the Winery, you'll make Pumpkin Cider with White Pumpkin and Cranberry bushels.

While you can create Candles, Casseroles and Cider just for the amusement of doing so, keep in mind that these three recipes are available to master. However, being that they will only be available for a limited time, the challenge is high to actually do so, so start asking those friends for bushels now to have the best chance at one of these exclusive mastery signs.

Thứ Hai, 30 tháng 1, 2012

FrontierVille: 12 Days of Christmas missions are here... or are they?

Starting a few hours ago, some FrontierVille players were given a mysterious letter from Frontier Jack, detailing a new mission set that was apparently launched in the game at the same time. The mission set is the "12 Days of FrontierVille," the game's admitted take on the 12 Days of Christmas. However, the Carolers and the missions that this letter details are nowhere to be found. In an effort to calm some of the confusion associated with this seemingly "glitched" event, here's a recap of what we know so far.

When logging into the game, you'll receive a regular notice from Frontier Jack, pointing at a letter decorated with musical notes. If you can actually click on the letter (you may need to refresh the page and try again), you'll be introduced to a group of carolers, who sing a few lines of a revised version of the 12 Days of Christmas. This verse lets us know that the 12 Missions of FrontierVille are going to be released, one mission at a time - one mission for each of the next twelve days.

However, we're told to "click on the carolers" to activate the 12 Mission Calendar and truly start the event. The kicker being that the Carolers are nowhere to be found. They aren't in the snowy add-on released to hold the Toy Factory, the aren't scattered about the Homestead, they can't even be summoned by clicking on a Dinner Triangle.

Apparently, the entire letter itself has been released to users early, as an official comment has been made on the FrontierVille forums stating that we've received these pop-ups, including the letter from Frontier Jack early - a few hours early, to be exact.

This hasn't stopped users from panicking, as they fear the game has been broken, but we are assured that the missions will be coming to the game in the very near future, as a statement at the top of the FrontierVille gameplay area asks if you are ready to complete the missions (this is a rhetorical question, released, we believe, to assuage fears that the missions won't be released at all).

What will these missions contain, and when will they finally be released? We're guessing sometime within the next 24 hours, and we'll be sure to give you all of the details therein once they are officially released in the game.

Check out the rest of our Holiday 2010 coverage right here.

FarmVille Add Comment FarmVille Sneak Peek: Balloon Crop items everywhere

    Balloon Bushel     Balloon Market Stall     Balloon Mastery Sign
Things are about to very... bubbly in FarmVille. Our good friends at FarmVille Freak have found a most interesting set of unreleased items, the Balloon Crop collection. Soon enough, players will be able to plant, sell and master Balloons. And since April Fools is months away, you can rest assured that this is no joke.

Apparently, these Balloons will grow from the ground attached to plant-like stems and will be able to be collected in bushels, which could mean some Co-Op Jobs are in store involving the crop as well. We'd guesstimate that this crop will be part of ringing in the New Year since no celebration is complete without balloons, but don't quote us on that one. Stay tuned around Dec. 31 for when this crop might finally go live, but don't come crying to us if it doesn't happen then--just look at the pretty balloons and feel happy again.

When do you think the Balloon Crop will be released? Do you think it will be part of an event or simply just a limited edition crop?

FarmVille Sneak Peek: Gold and Silver Swiss Army Combine Tractor

Getting bored of your plain, old flaming Combine Tractor in FarmVille? Well, FarmVIlle Freak has struck the gold mine (literally) in finding this Gold and Silver Swiss Army Combine Tractor. We currently haven't in the slightest as to where, when nor how this shiny new vehicle will be released, but guess work never hurt anyone, did it?

Let's see, if the most recent Mystery Game features Golden items, this not-so-little gem could be included in the next Mystery Game. Also, FrontierVille recently released some Golden items in its promotions with American Express and Citi Group, so that's also a possibility if Zynga is looking to expand upon that theme. Until then, it looks like we'll be stuck with that teeny, tiny enticing image of the classiest-looking combine around.

When do you think this vehicle will be released? Would you pick it up regardless of the circumstances?

FarmVille Sneak Peek: CityVille Promo, Fireworks, Ornaments and more

    CityVille Promo     Eskimo Gnome
This holiday is unexpectedly going to be jam-packed in FarmVille, if the FarmVille Freak team's recent findings are any indication. With a slew of items most likely on their way before 2010 is through, our inventories are about to become quite crowded with holiday-themed items like more Gnomes, Ornaments and snowy items than you can shake a yule log at.

First things first, it looks like the CityVille promotions are about to become much more intense with this ambiguously-named CityVille Promo item. Most likely, it will play out like cross-promotional events in the past, granting the item--featuring a Cow and Chicken team of contractors--to FarmVille veterans for leveling up in CityVille.

Find more details (and candid speculation) on this long list of items after the break.
Turtle Doves     2010 FarmVille Ornament     Pinecone Mailbox
A new duo of Gnomes will make their way into FarmVille in time for the snowfall in adorable Eskimo and Reindeer varieties. And to wish us all a Merry Christmas, a new 2010 FarmVille Christmas Tree Ornament could be waiting for us beneath the Holiday Tree this Dec. 25.

And in the odd realm of Holiday-themed items, a pair of Turtle Doves will be fluttering into FarmVille shortly along with a Pinecone Mailbox. Since these are both decidedly Christmas-themed, expect them them to arrive sometime this week before the big day.

Snowpile Horse     Fountain Fireworks     Winter Snowshoes     Waterfall Fireworks
Rounding out the list are a Snowpile Horse and Winter Snowshoes, which look exactly how they sound--a Horse stuck in a pile of snow and a pair of Snowshoes. Lastly, Fireworks await us to celebrate the New Year! Coming in Fountain and Waterfall varieties, 2011 is coming in with a bang in FarmVille. Stay tuned for when these items released and right here for more details on any changes.

Find the rest of our Holiday 2010 coverage right here.

FrontierVille 12 Days of Christmas Goals: Everything you need to know for Day 12

Christmas CarolersFinally, the carolers have arrived in FrontierVille, singing songs of debris to clear and friends to visit for the next 12 days. In the new 12 Days of Christmas Goals, players will have a new mission to tackle every day to help celebrate the the biggest winter holiday of the year. All you need to do after receiving the letter from the postmaster is click on the carolers, played by Frontier Jack, Fanny Wildcat and Humble Bob, standing near the Pioneer Toy Factory to open up the 12 Days of Christmas Calendar.

From there the 12 Days of Christmas Calendar will open up to you. Looking much like a traditional Advent Calendar, a new mission themed after the original tune will open up to players each day. You'll have until Jan. 7 to complete each Goal, so rest easy if you can't get to each one that exact day. Players can also unlock each of the Goals early for increasing amounts of Horseshoes if they're feeling impatient.

Join us after the break for a look at Day 12 of this long-winded Christmas celebration.

On the Twelfth Day of Christmas
In the first mission of 12, titled "On the Twelfth Day of Christmas," all you need to do is clear 12 Debris of any kind, which will take seconds. However, you also need to turn in one Collection and harvest 12 neighbors' Pear Trees (get it?). This can become troublesome for those who turn in Collections immediately upon completing them--never, ever do that. Not to mention that not every neighbor has Pear Trees, but perhaps some of your buddies run Victory Gardens. It wouldn't hurt to ask around the forums or in those infamous "Add Me" threads on Facebook for folks who take a liking to Pear Trees. Luckily, all of these Goals are good until Jan. 7, so you have quite a lot of time to complete them. We have a feeling that as the days pass by, you're going to need it.

Find the rest of our Holiday 2010 coverage right here.

Thứ Năm, 12 tháng 1, 2012

What Will Online Games Look Like in a Year? Three Early Trends from Casual Connect

The annual Casual Connect conference in Seattle is underway, and big ideas from this year are already starting to crop up. Here's a sampling of some trends you might start to see in your favorite online games.

Increased Focus on Friends
Larry C. culled this from a social games panel he attended: Friends game play data as a mode of engagment. Friends who play more have more value. In other words, games that show players how their friends are doing seem to encourage the player to play more -- and friends that play more will encourage competition among their friends in turn.

This helps illuminate the exponential growth of certain games on social networking sites, particularly Facebook, which has an application development framework that makes it easy for game creators to pull in data about the player's friends and display statistics about their play inside the game itself. Some games (such as Facebook's Mafia Wars) even tie friends' accomplishments in the game to the player's own.

Facebook's Gareth Davis noted a few other aspects of the social network that make it a unique place to develop games. For one, Facebook allows players to easily distribute the games to their friends by inviting them to play right through the game. It also allows players to share their game experiences (new high score, unlocked levels, reaching certain goals) by publishing them in their profile.

Blurring Casual and Hardcore Lines

PopCap Games' CEO David Roberts headlined a panel this morning called, "Gamers are Casual Too" with a great carryaway message: don't pigeonhole gamers into demographics like "hardcore" and "casual" -- just make great games for everyone! Larry C. attended the panel himself, adding: Everyone is sick of labels. Casual, social, core and hard core. They are just games.

New platforms like the iPhone and Facebook are bringing games to people for the first time -- the gamer audience is growing, and it's not just more young men playing violent war games and not just soccer moms playing sparkly jewel games; it's the mass market.

In practice, this seems to mean that there's going to be a convergence of genres - games, on the whole, will cease to be either 'hardcore' or 'casual.' Many games we might label as 'casual' already have hardcore elements -- Fancy Pants Adventures on Games.com borrows elements from traditional platforming games such as the Super Mario series and its followers. Hardcore games, "video games" as opposed to "online games," in turn feature many casual elements, most apparent with minigames but also extending to the natural gameplay cycles (repeating certain actions to level up, emphasis on player to player interaction), even in games like World of Warcraft. Sure there will still be genres (in movies, we have action films, chick flicks, kids movies etc) but there might not be such a great divide between the demographic of who is actually playing games.


People Will Become Gamers With the Right Games
It's appropriate that Nintendo is the company extolling the virtues of finding non-gamer audiences, considering that their Wii console, along with games such as Wii Fit and Wii Sports, have been partially responsible for the dramatic increase of gamers in the last few years. During their keynote, Nintendo noted that in just 2.5 years, the console and handheld market for games increased by 30 million players.

"From our experience, many developers tend to narrow target to specific audience. We don't operate on those terms; rather we choose to focus on broader market; things that appeal to everyone," Prata said. "If you can make games that appeal to everyone, regardless of experience level, then one step closer to expanding the industry."

This last point compliments the previous one about blurring the casual/hardcore lines -- expanding the demographic means creating games that are going to appeal to either more people at a time or appeal to niche demographics that haven't previously been exposed to games.

Nintendo successfully did this by fostering games with a purpose -- with Wii Sports, they were able to take the real-life activities of bowling, baseball and more and creating their video game analogs. With Wii Fit, they were able to take a common 'chore' (working out) and turn it into a game that not only rewarded you with a healthier body, but also encouraged participation with in-game status reports and minigames. Of course, both games were enabled with help of a motion-sensing controller that helped bridge the gap between performing an action in real life and executing that action on the screen.

---------------------------------------------

Those are just three of the many trends being discussed at Casual Connect so far this year -- we'll try to bring you another update later this week on the exciting new ideas being shared at the conference and talk about how they'll change the way you, and even those who don't think gaming is for them, think about games.

What are your thoughts on these trends? Do you see them affecting how you look at games? Are you excited to see what new games developers will create in light of these discussions?

Free Hidden Object Game Contest - Win Hidden Expedition: Everest!

Hidden Expedition: Everest is one of our most popular hidden object games on the site - and why wouldn't it be? Just look at the smile on that guy. You can demo the game right on Games.com, but you can win a copy of the FULL game right now!

Fresh from a successful exploration of the wreck of the Titanic, the Hidden Expedition Club will pit one of its stellar members against a formidable group of opponents in a race to the summit of Everest. Other groups will battle you to be the first to summit Mount Everest. Expert Everest climber Ed Viesturs will assist you along the way. Explore mysteries of the world as you find hidden clues.

We have six codes to give away courtesy of our friends at Big Fish Games.

Here's how to win:

Step 1. Join our Facebook fan page! If you haven't joined our Facebook fan page yet, now's your chance! Go to facebook.com/gamescom, and hit the "Become a Fan" button at the top.

Step 2. Leave a comment saying "I Love Hidden Expedition!" using the Wall Post and include your email address so we know where to reach you!

We'll pick one entry at the beginning of next week and send you the code!

Any questions or comments? Post them in the comments area here and we'll do our best to answer them! Good luck!

Already playing Hidden Expedition: Everest? Check out tips and tricks on how to play hidden object games!

NFL Nixes Social Networking During Games

The Associated Press reports that the NFL is limiting the use of social network updates 90 minutes before kickoff and after players have completed post-game interviews with the media.

The rule also applies to coaches and other personnel. Yet, NFL game officials and officiating department personnel are banned from using social networks at all times. As play-by-play updates during games have always been a staple of NFL no-noes, the new rule appears to give a side-to-side nod to the growth of social networks, even with the sports elite.

Fines for violating the rule were not disclosed but the first known social fine, imposed on San Diego Chargers cornerback player, Antonio Cromartie, forced him to dish out $2,500 after he openly criticized the quality of the food at training camp this summer over Twitter.

Announcing the AOL GameShow Podcast!

What's the AOL GameShow Podcast?
It's the best idea we've had since the last best idea we had.

Hosts Libe Goad, Laurent Courtines and Robin Yang are joined weekly by an ever-rotating cast of games industry friends/cohorts to talk about video/casual/social games -- we'll do a quick run-down of the week's big news and hit a few interesting discussion points.

You should also expect such recurring segments as Spanish Word of the Day (where we translate popular gaming terminology into Spanish) and What You Should Be Playing This Week Or Else You're A Big Dum-Dum (this one's pretty self-explanatory).

Awesome! How do I watch/listen to this show?
We're so glad you asked! We'll be posting each episode (video and audio) on this, the Games.com blog, every week as it debuts. But there are also multiple ways to subscribe to the show so you never miss an episode!

Subscribe in iTunes
(links will open in iTunes, make sure you click 'Subscribe'!)

AOL GameShow Video Podcast
AOL GameShow Audio Podcast

Subscribe using RSS
Video Podcast RSS Feed: http://feeds.feedburner.com/aolgameshow
Audio Podcast RSS Feed: http://feeds.feedburner.com/aolgameshow_audio

Hey, I've got a great idea/shoutout/question for your show!
We'd love to hear it! You can email us at podcast@games.com, or you can send us a reply on Twitter! Just include "@AOLGameShow" in your update and we'll be able to see it on our super computer controller panel screen. :)

Monopoly City Streets: A Quick-Start Guide

Google and Hasbro recently launched Monopoly City Streets, a free online version of Monopoly that gives players a chance to go from average Joe to real estate tycoon.

This game is different than traditional Monopoly. Instead of using the traditional game board, Monopoly City Streets works with Google Maps, meaning you can buy and sell real-life streets across the globe.

Once you've bought a street, spent your virtual cash building houses and other buildings, their rent will keep cash flowing into your coffers. After all, the ultimate goal of any Monopoly is to have the biggest bankroll by game's end.



Monopoly City Streets is relatively easy to pick up and play. Find out how to get started in our eight-step Quick Start guide:

Monopoly City Streets Quick Start Guide:

1. Go to the Monopoly City Streets site (monopolycitystreets.com)

2. Click the cash icon at the bottom of the screen to search for and buy a street. That will open the Google maps to the city/street you selected, along with a list of streets for sale in the area. All streets are color coded: purple streets are for sale, yellow streets are locked and not for sale, blue streets are already sold and the streets you buy will be highlighted in red.

3. Once you buy a street, you will be prompted to register and create a profile for the game. It's a relatively painless process, and doesn't require you to dole out any personal information.

4. You start the game with $3,000,000 in Monopoly money. After buying your first street, there are two options: buy more streets or start erecting buildings on your street and raking in the rent.

5. You can build buildings by clicking on your street, which pops a window containing information on your street. Select the Build Property option. When prompted, select the building you want to buy, then click on a traffic cone to place it on the street. Note: Once you place a building, you will not be able to move it later.

6. If you want to buy a street that's already taken, negotiate a sales price with the owner. Start by clicking on any taken street, which will pop a window with the street's information, owner name and a box to enter a bid. Enter how much you're willing to pay for the street, and the owner will approve if the price is right. Note: If the current owner does not respond to you in seven days, you automatically take over the street.

7. To keep things from getting too predictable; the game also doles out random Chance cards, that can give players an edge or take them down a few notches. Soon after signing in, we received a card that said we could bulldoze an opponent's building of our choosing. Score!

8. Log in to the game daily to pick up your rent and buy and sell buildings and property, then grow wealthy enough to register on the local, national or global leaderboards.

Another important note, Monopoly City Streets has been overwhelmed with players and has started crashing often. That means, you might find yourself coming back later to play again. The official blog says once the game stabilizes, they will restart the game, meaning everyone will have to start over from scratch (and ends January 31, 2010). That means if you've been dreaming of building high-rise condos on the streets of NYC, you might get your chance.

If you're yearning to play some more traditional Monopoly, check out these four Games.com games:

Thứ Ba, 10 tháng 1, 2012

Cut the Rope 2 has a mysterious new character and plenty more rope

If I learned anything from the Boondock Saints, it's that you can never have enough rope. Chillingo, publisher of Angry Birds in the U.S. and now with EA, has released the first images of Cut the Rope 2 by Zepto Lab.

IGN expects the game to be a full-blown sequel to the original hit iOS game in which players cut a series of ropes that hold candy for Om Nom, the game's adorably green protagonist. At the moment, all we're riding on is three new images, none of which include gameplay, but are quite telling of what's in store for Om Nom.

Aside from a logo for the new game, the released media includes a storyboard for what will likely be an introductory cut scene. It seems that Om Nom is heading to a new home, and judging from the second screenshot, finally free from his box (the entire first game is played from inside it).

Cut the Rope 2 storyboard
However, a brand new character has been revealed for the game known only as "The Professor." This mysterious new character could be who players now cut the rope as. But one thing is for certain: With a name like "The Professor," I would expect some wacky new ways of delivering tasty sweets to our beloved green friend.

IGN says that Cut the Rope 2 will hit the App Store "soon," and that it might focus more heavily on story than the original. I don't think we've ever been this excited about cutting ropes. We blame the green thing.

Cut the Rope 2 The Professor

NBA Jam creator splits EA for Zynga; next stop, BasketballVille? [Rumor]

With Zynga, anything is possible. Come on, it made a mini game called PrivacyVille. Kotaku reports that Mark Turmell (pictured), creator of the legendary NBA Jam series of arcade-style basketball games that were recently revisited on the Wii and other consoles, has left EA Sports and joined the creator of FarmVille. (However, no sources have been cited.) And considering his extensive track record with entertaining sports games with wide appeal, Zynga might intend on entering the sports genre with Turmell.

Turmell had been with EA Sports at its Tiburon studio since 2009 and also helped bring iconic games like the '90s arcade game Smash TV and NFL Blitz, another arcade-style sports game. Turmell was senior creative director at EA Tiburon in Orlando, Fla., and while his Linkedin profile has yet to be updated with the new position, his departure is official. "We appreciate Mark's contribution to Tiburon and EA Sports and wish him well in future endeavors," an EA spokesman told Kotaku.

A number of EA employees have reportedly left the company in recent months for ventures in social gaming. Former EA CCO John Schappert has left the company for Zynga, and former EA CCO Bing Gordon has invested in the monolithic company. Ben Cousins of EA's free-to-play developer Easy Studios left the company for Ngmoco's (owned by Japanese gaming giant DeNA) new Sweden studio.

Amidst rampant departures, EA runs headstrong into the social games world and is making huge strides to compete--the company bought Bejeweled developer PopCap for a whopping potential $1.3 billion recently. However, it will be interesting to see if these talent losses affect EA's ability to go toe-to-toe with Zynga, but with an entire company's worth of talent now, we'd say it has a pretty solid shot at the big time.

Facebook games to hit the red carpet at 2011 Golden Joystick Awards

This year, you may see CityVille Sam strutting or the Zuma Blitz frog hopping along the red carpet at the 2011 Golden Joystick Awards on Oct. 21 at the Westminster Bridge Park Plaza in London. (OK, probably not, but that would be seriously awesome.) Future, hosts of the awards for 29 years running, have teamed up with UK games magazine GamesMaster this time around and have introduced a new category: free-to-play games.

More importantly, there is a number of Facebook games on the list that could win the coveted honor of Free-to-play Game of the Year. CityVille, Empires & Allies, FIFA Superstars and Zuma Blitz have all been put up for a vote by the public starting now. However, they're beset on all sides by plenty more free-to-play MMOs (massively multiplayer online games) like the popular League of Legends, RuneScape and Champions Online among eight others.

Everyone knows that Facebook games are popular. But it's only recently that they have been publicly recognized at large media events. For instance, FarmVille and social other games scored nominations at this year's Webby Awards, while a number of upcoming social games like Sims Social and MargaritaVille were featured at this year's E3. (Even a game about illegal farming was nominated for an award recently.) So, consider this a call to action.

Voting in the Golden Joysticks is absolutely free and available now right here. And those who vote in every category will be eligible for prizes like copies of the nominated games and even a PS Vita--but back to the mission. Should you accept it, you must vote for your favorite Facebook game and make sure that the world's biggest place for games is not only recognized, but beats the competition. Dismissed!

King's Bounty: Legions trailer asks, 'Will you be a king or pawn' [Video]

We hope you'll go with the former, or this will be one terribly boring game for you. Nival, the Russian developer of the hit strategy franchise King's Bounty, has released the first trailer for King's Bounty: Legions, its Facebook adaptation of the series.

The company has started the invite-only beta test of the game through Gamesradar. Members of the video game news website will have instant access to the King's Bounty beta on Facebook, and can invite anyone they please. So, at least everyone will get a crack at the hexagonal madness eventually.

The trailer poses an important if rhetorical question to players: "Will you be a king or a pawn?" Then, it dives right into some flashy gameplay footage filled with spells, swords and spiders--you know, what you expect from a fantasy game these days. We first got a look at the game at this year's E3, but now we know a bit more about King's Bounty: Legions. Namely, it uses the Unity Player to display its arguably beautiful 3D graphics and sparkly spells, which means an extra download.


The turn-based strategy game is being developed by KranX Productions, another Russian developer. King's Bounty on Facebook is most definitely going after the hardcore crowd, which is more familiar with tools like the Unity Player and likely has more of an affinity for the franchise. Players will be able to manage their armies through a card system across the Kingdom (humans and general good guys), Chaos (orcs, beasts with several eyes, you name it), Beasts (wild animals) and The Ancients (unicorns and other mythical creatures) factions. Covering all of these factions is the class system:

    Archer - This range class offers players the chance to deal damage while keeping a safe distance from the fray.
    Defender - The best offense is a good defense, as demonstrated with their ability to withstand heavy attacks from enemies.
    Mage - Unleash magical powers to conquer foes from afar with these masters of the mystic arts.
    Support - Everybody needs somebody to watch their back and this class is the go-to back-up in battle.
    Warrior - Whether it's swinging a big sword, showing off some big fangs or just being a frontline trooper, this class will get up close and personal with foes.


The game will also have an asynchronous feature that allows players to do battle even when away, according to King's Bounty: Legions North American producer David D. Christensen. If you want an invite into the beta, you'll either have to sign up for a Gamesradar account or wait for a friend to invite you. And after watching that explosive trailer, we're sure you're patience for an invite will be tested.

Nintendo president apologizes for 'unprecedented' 3DS price drop

Isn't cutting your own salary in half enough? Nintendo president Satoru Iwata has issued a public apology to early adopters of the brand new 3DS handheld console. Giant Bomb has translated Iwata's public apology letter, which was issued on the company's Japanese website recently.

The letter is expectantly formal, but terribly honest. "... never before has Nintendo chosen to issue such a dramatic price drop less than 6 months after a system release," Iwata wrote. "This unprecedented timing for a price cut is because the situation has changed greatly since we originally launched the 3DS."

That situation Iwata refers to is that the 3DS has not sold to Nintendo's expectations, and after the company's drastic reduction in its annual earnings forecast, it was time to try something equally as drastic. You know, like cut nearly a third off of its original $250 asking price to $170? (This is effective Aug. 12.)

"If the software creators and those on the retail side are not confident that the Nintendo 3DS is a worthy successor to the DS and will achieve a similarly broad (user) base, it will be impossible for the 3DS to gain popularity, acquire a wide range of software, and eventually create the product cycle necessary for everyone to be satisfied with the system," Iwata admitted. He then went on to remind fans of the 20 free games the company will offer early adopters as consolation.

This letter comes after Iwata addressed investors with the news that he will take a 50 percent cut to his salary as a result of the poor 3DS launch, and other Nintendo executives will take less severe pay cuts. However, the Nintendo president mentions in the letter that there's nothing the company can do to completely make up for cheated feeling many fans might be experiencing. And while that's true, it might take more than just free games to make players feel like their purchase was worthwhile.

Nintendo announced recently that the 3DS and upcoming Wii U will embrace digital item transactions. It's the first step of many that the company should make if it wants to compete with consoles and mobile devices whose game offerings become more and more "connected." After witnessing the 3DS stumble out of the gate, we can't to see how Nintendo debuts the Wii U next year.

Thứ Hai, 9 tháng 1, 2012

FarmVille Winter Wonderland Decorations: Ice Skating Ring, Penguin Fishing, Iced Duck & More!

In tonight's FarmVille update, we see the launch of five new decorative items in the new Winter Wonderland theme of limited edition items. The five items are those that we've seen in the past, through a FarmVille Sneak Peek that we brought you last month.

Four of the items are premium, for those that don't mind spending a little Farm Cash, but there is one item (and a cute one at that) that is available for coins. The four premium items are the Hot Springs, Ice Skate Ring, Penguin Fishing, and the Iced Cow. The Hot Springs and Ice Skate Ring are large, natural looking elements, while the Penguin Fishing is an oddly named item (in our opinion). Yes, it has a penguin that dives into a frozen pond to retrieve a fish, but couldn't it have been called "Fishing Penguin" instead? Either way, the Penguin Fishing item costs 18 Farm Cash. The Hot Springs and Ice Skate Ring cost 30 Farm Cash and 26 Farm Cash, respectively, while the Iced Cow is a relative bargain (at least by comparison) at 4 Farm Cash.

The lone coin item fits in with the Iced Cow, as it is an iced version of another in-game animal. The Iced Duck will set you back just 10,000 coins - now that's a real bargain in the game, at least where limited edition decorative items are concerned.

These five items will be available in the game for the next 13 days (as of this writing). It's still unknown as to whether or not Zynga will release more items in this theme, or if this is a one-off release, but we'll be sure to let you know if and when more new items arrive.

Check out the rest of our Holiday 2010 coverage right here.

What do you think of the Winter Wonderland theme in FarmVille so far? Do you want Zynga to continue releasing items for the theme, or are you tired of seeing winter-themed items in the game?

CityVille Cheats and Tips: How to move, sell and delete items

cityville cheats move items
cityville cheats how to move itemsIf you've been playing CityVille for a while, you know the importance of moving and deleting items. Moving decorations and organizing your buildings can earn you thousands of extra coins for very little energy. Unfortunately though, many people just aren't sure how to move or delete their items. This makes decorating and reorganizing your CityVille city a daunting task. Fortunately for you, moving and deleting items is extremely simple. Unlike other city building games like Millionaire City, CityVille lets you move items for free, no money, bots, or cheats required.

To move an item, building, decoration, or some other CityVille structure, simple click on the arrow or cursor button at the bottom right of the screen (pictured above). It can be found above the 'Build' button and left of the button that contains your Inventory, Collections, and Franchises.

Click the cursor button and a menu will open allowing you to either move, rotate, or sell an item. When you're done moving items, click the Stop icon where the cursor icon used to be. Simple.

CityVille beats FarmVille's best numbers, shatters and sets records

CityVille is huge
It looks like Zynga and the CityVille team have received a New Year's gift now, too. (In fact, CityVille doesn't seem to need an occasion anymore.) TechCrunch reports that CityVille has become the biggest social game to ever grace Facebook, breaking FarmVille's record-setting peak of nearly 83.8 million monthly players in March 2010 with 84.2 million monthly players. Zynga's most recent social-gaming juggernaut has been shattering records since it launched early in Dec. 2010, but this is a first for both CityVille and the Facebook game genre altogether.

We've all said that the growth has to plateau at some point, but continues surging upward, blowing away our expectations and doubts without much more than a few stutters, according to a chart provided by Inside Social Games (ISG). It's ISG that also predicts CityVille to reach 125 million players at some point in 2011. Well, if the game keeps soaring at this rate of almost two million new monthly players daily, it's only a matter of time before CityVille at least reaches 100 million. Either way, CityVille is already the most popular social game to date in the genre's infantile lifespan. That is until Zynga launches something else, of course.

Top 25 Facebook Games - January 2011

Inside Social Games has released the top 25 Facebook games for January and -- to no surprise -- Zynga's new darling CityVille has gone straight to the top of the charts, overtaking FarmVille, which until recently, seemed darn near impossible. The real question is how long CityVille will stay at the top or if this number is inflated due to extra promotion and the 'new'ness of it all.

Other newcomers to January's Top 25 list include PopCap's Zuma Blitz, which is a timed version of the classic PC game,and CrowdStar's uber girly game, It Girl, which grew 1.2 million last month.

top 25 facebook games 2011

A few other things to point out in this list:

- CityVille gained 80 million users in one month. Wow. It's surprising to see how a city-building game, which isn't drastically different from the many other city-building games out there, gained that much traction. It's a true testament to the power of Zynga's cross-promotion (and it also might be a sign that Zynga's learning how to make more compelling games).;

- FarmVille has been losing players for monthy (roughly 30 million so far), but in December, managed to gain 4 million players One would assume that's due to a combination of all of the special events in the game for the holiday season, the return of game notifications on Facebook and a cross-promotional synergy among all of Zynga's games, many of which were also up last month (with exception of Mafia Wars).

Little War on Facebook: Stone Age game at a Stone Age pace

If there is one niche that Facebook games have yet to hit, it might very well be the Stone Age. Thanks to Chinese social game developer Five Minutes, that's no longer an issue with Little War. Set in prehistoric times, Little War puts you in the role of chieftain, overseeing a fledgling tribe as they kill, expand and cultivate their way to caveman supremacy. Drawing obvious similarities from established warfare and city-building games like My Empire, Little War brings a lot to the table in presentation as one the most visually appealing Facebook games out there. Unfortunately, the game moves at a fossilized snail's pace, forcing players to wait for sometimes days before seeing the fleeting moments of combat.

Find more detailed impressions of Little War after the break.

Little War Tirbe
Your nascent tribe begins already facing the stony tips of an opposing tribe's spears, which serves as the training ground for you, the only person this small community has to look up to. While that sure sounds pretty intense, it quickly boils down to "harvest this" and "train this." Worse off, these processes will take hours outside of the tutorial, which grants you with Hourglasses to instantly finish training cycles and push the invaders back with your own pointy weapons.

Unlike most games that operate in coins, Little War is all about Food, which is at least historically accurate to a point. Everything from building dwellings and warrior training grounds to decorations costs Food. Harvesting crops, completing quests, killing roaming monsters and leveling are all sources of Food. Of course, harvesting is the most readily available and reliable source of food, but also the least entertaining. There is also your population cap to worry about, which fills up with the more soldiers you train and increases with the more dwellings you create. Admittedly, it has the potential to become an interesting balance considering it all draws from a single resource.

Little War Monster Hunt
To mix things up, your tribe can also tap ancient magics to summon more monsters to hunt, increase your tribe's statistics, damage other tribes and more. These are accessed by creating new Wonders, or buildings whose only purpose is to fuel new magic powers. Once built, Wonders can be upgraded using parts collected from defeating monsters, purchasing from the shop, completing quests or even--dare I say--asking friends. Yes, asking and helping friends with requests is a major component to Little War like most social games.

On to what should the most exciting part of Little War: combat. Unfortunately, I've yet to enter a combat experience with another tribe on any scale since the tutorial. And while it hasn't been a terribly long time since then, why should it be? When there are plenty of other games out there that are much more rewarding of building and maintaining a community, combat should be more frequent and far more exciting than it is. When fighting monsters, all that decides the outcome is a small cartoon-style scuffle cloud accompanied by a loading bar. When fighting opposing tribes, scale that same goofy animation to fill the entire screen, add some more oomph to it with more warriors and that's how large scale combat is decided. The only statistic that contributes to your success in combat is Combat Power, which is merely a measure of the amount of warriors you possess in your army. In short, the combat won't exactly have you running back to your computer screen for more like in games such as Mighty Pirates or Monster Galaxy.

Little War Level Up
As mentioned before, getting into combat takes long enough--but so does everything else. Training even the smallest regiment of warrior takes two hours, most of the more meaningful magic powers take almost a day to recharge and harvesting a worthwhile amount of Food takes a full day. You're going to spend a lot of time either staring at timers or setting alarms around events that aren't exactly enthralling. Little War has an incredibly charming art style and smooth presentation, but sadly is sitting on a gold mine of potentially exciting content while emulating elements of other popular social games so well. Just because your game is about the Stone Age doesn't mean it has to move like it.

Thứ Bảy, 7 tháng 1, 2012

World Food Program thanks Zynga, FarmVille farmers for Haiti relief

A school in Haiti is well on its way to being rebuilt thanks to your contributions in FarmVille. And the evidence is right there in that video above. A World Food Program employee named Stephanie thanks you, the FarmVille farmers, for your contributions to the WFP and the Haitians who suffered the devastating earthquake last year. A year since Zynga's donation events started and over $1.5 million later, one of the schools destroyed in the disaster has now been rebuilt and class is back in session.

Furthermore, that money has also provided the Haitian children within the rebuilt school food for lunch, the primary goal of the WFP. The classrooms are temporary, but we'd hope that with $1.5 million that a full restoration is underway. Regardless, this speaks volumes to the incredible potential that social games have to contribute to the world around them. In fact, developers are even creating games built solely around that purpose. At least as far as social impact is concerned, Facebook games are definitely headed in the right direction.

[Via FarmVille Freak]

Did you complete the Haitian relief events in FarmVille last year? How do these results make you feel about your contributions and, more importantly, gameplay?

Spend those free Facebook Credits before they expire Feb. 15

You freeloaders better get to spending fast, because any Facebook Credits received for free from Facebook will expire Feb. 15. The company has been doling out Credits for about six months as it solidified five-year exclusivity deals with several developers including Zynga, Playfish and Playdom. All Facebook reports that the social network is killing the free credits because the idea behind the promotions was to spur in-app (ahem, in-game) spending, not hoarding.

However, Inside Facebook reports that this change will only effect a small number of the lazier folks to receive promotions. All Facebook guesses that this implies that Credits will only be removed from accounts that have yet to long into a Facebook app since receiving the free Credits. Of course, this has yet to be seen.

Clearly this all ties back into Facebook's July 1 deadline for all applications on the platform, including games, to use Facebook Credits as their one and only currency. Console gamers will already be used to this type of transition given how many of you are used to buying games and expansion packs through services like the Xbox Game Marketplace and the PlayStation Store. But for terribly non-traditional gamers on Facebook, the company is doing everything it can to educate them in time for the change.

Even if you're a frequent Facebook gamer, I would recommend spending those free Credits as soon as possible to play it safe. Refilling the old Energy bar once or twice never hurt anyone, huh? Or maybe it's time to indulge in one of those lovely Unwither Rings.

Facebook-heavy Angry Birds Valentine's Day Edition hits app stores

Angry Birds Like
Just as predicted last week, the Valentine's Day edition of Angry Birds has hit the Apple App Store and Android Market, Mashable reports. However, this version of the infamous bird-slinger holds a few interesting features that survived the rampant media leaks. In addition to 15 heart-packed levels rimming with cute, Rovio has embedded some heavy Facebook integration into the game this time around.
Angry Birds Bing
Right from the home screen, players can use Facebook Connect to send their friends Angry Birds-themed Valentines in adorable little News Feed posts. Unfortunately, Mashable wasn't able to work this feature as of this writing, so hopefully Rovio is working on a hot fix. Moving on to the second page of the game's levels and clicking that big old "Like" button will unlock three more levels to play around in. Not to mention it likely causes Angry Birds updates to pop up in your own News Feed like any normal "Like."

Of course, there are Golden Eggs to collect in this version of the game, but Rovio has decided to help with a pre-loaded Bing web search. Packed with tips for how to find each Egg, clicking on the "Bing" button will open up the loaded search in your phone's browser. Given that the developer already has a Rio-themed game on the way in March, you can expect more in-game marketing from the Angry Birds in the future. And oddly enough, I don't mind at all.

CityVille: Bonuses being offered for first neighbor visits

If you didn't have any incentive to add new neighbors to your account in CityVille before, Zynga is hoping that a new change will be just the push you need to do so. From now on, the first time you visit a neighbor (that being the very first time after adding that user as a neighbor), you'll receive 500 bonus coins, 10 bonus experience points, and 10 free energy.

While those three items individually might not seem to amount to much, let's say you took advantage of this offer by adding ten new neighbors to your account. Suddenly, that 500 coins has turned into 5,000, the 10 energy has turned into 100 energy and the ten experience points has become 100 - not so shabby now, is it?

Remember, you might always be able to add new friends to you account by checking on the neighbors tab above the CityVille gameplay area. Here, you'll be able to see all of the users that have installed the game, but have yet to add you as a neighbor, and you can conveniently send them a neighbor request from this screen. Just don't forget to visit their city at least once to take advantage of these new bonuses!

What do you think of these new rewards for visiting neighbors? Will you add new neighbors just to earn bonus XP or coins?

CityVille Get Noodle-ing & Time to Go Lunar Goals: Everything you need to know

As we told you over the weekend, Zynga has launched a Chinese / Lunar New Year themed set of missions in CityVille, the first of which rewarded you with the ability to purchase a new Noodle Shop from the store. Now, two more missions are available called "Get Noodle-ing" and "Time to Go Lunar," with the first requiring you to, you guessed it, purchase a Noodle Shop for your town.

There are two other tasks to complete as well. You can't simply build the Noodle Shop, but you must also collect from it a total of five times. You'll also need to mail your Lunar New Year presents at the Post Office (or simply collect the bonus from the Post Office two times).

The Noodle Shop itself can be purchased from the store for 4,000 coins, and it requires 90 Goods to operate. Simply wait for those goods to run out five times and you'll have this goal finished. The reward for this mission is a Dragon Dancers item. You can share free goods with your friends on your wall.

Meet us behind the break for a look at the second of these two goals.

Time to Go Lunar is an entirely different quest - the third (in total) of the new Lunar New Year mission series. Just like those before it, this one requires you to complete three tasks:

Ask friends for 8 Red Envelopes
Have 1 Lunar Gate
Click on 20 Neighbor Businesses

In other words, you'll need to visit at least four neighbors, clicking on their businesses to send tour buses. The Lunar Gate, meanwhile, can be purchased from the store for 4,000 coins. It will provide a bonus payout to surrounding structures of 3%. Once you finish this mission, you'll receive the Fireworks Shop, which can be stocked with 100 Goods.

As of this writing, this is as far as the Chinese / Lunar New Year set of missions goes, but we'll be sure to let you know if Zynga adds additional quests or items to the game in the future.

What do you think of these two goals? Will you focus on these goals first, or will you try to tackle any older goals before moving on

Thứ Sáu, 6 tháng 1, 2012

MySpace game developers shutter games amidst plummeting traffic

Byespace?
Let's not beat around the bush here: MySpace is hurtin'. Overall traffic is down, while the company lays off unfortunate employees and considers a sale, according to Inside Social Games. As a result, games are doing so hot on MySpace--at least when compared to the Facebook. That said, developers like Playdom, RockYou and Zynga have shut down many of their MySpace offerings in favor of focusing their full attention on Facebook and mobile.

ISG reports that Playdom, one of the most dominant MySpace developers, has shuttered Overdrive and Bloodlines, two text-based role-playing games. The company will still run Mobsters, Sorority Life and World Series of Poker, but who knows for how long is MySpace keeps sinking. RockYou, the folks behind games like Gourmet Ranch, has essentially boarded up shop on MySpace in closing RockYou Pets, Speed Racing and a few more social applications.

Oddly enough, Zynga hasn't completely given up on Tom yet. According to Inside Social Games, it seems as if Zynga has only shut down Street Racing on MySpace (and Facebook), a role-playing game. At the moment, the company still dominates the MySpace Top 25 with seven games: Mafia Wars, YoVille, Zynga Poker, Vampires, Fashion Wars, Special Forces, and Friend Factory. How long these games will be around is entirely up to Zynga, but gaging the MySpace situation overall doesn't bode well for games on the platform.

FarmVille Sneak Peek: Green Rose Crafting items

If you were wondering why the Green Roses in FarmVille haven't been producing bushels since they were released at the beginning of the month, it could be because Zynga has been hard at work creating ways for you to use those bushels, should they eventually be released. There look to be three new crafting items that you'll be able to create using Green Rose Bushels, all of which are masterable. The three items are a Green Rose Cake, Green Rose Water, and Potpourri.

While these items could very well be added to the standard crafting buildings that we have now, it looks as though these options will be available in an English Countryside version of crafting buildings, as the bushel comes in a darker brown bucket, which has been found on other unreleased English crops.

With the release of a second farm, it only makes sense to allow us to have a second crafting building to use bushels from our new exclusive crops, and we'll be sure to let you know if that is indeed what Zynga is up to as soon as we know more.

What do you think of the idea of having a second crafting building on your English farm? Do you still use the crafting building you already have?

FarmVille Sneak Peek: Wishing Well coming to English Countryside?

The folks at FV Nation are at it again, discovering what they believe to be either an updated version of the current Wishing Well in FarmVille that will add English collections, or a new Wishing Well altogether, that will be released in the upcoming English Countryside expansion.

It looks more likely that this will be an entirely new Wishing Well for our second farms, and the Wishing Well will have at least 2 levels, according to the screenshot above. We've found some interesting new unreleased items, that don't look to fit into any particular theme, and we believe these might either be some of the items you'll need to collect, or some of the rewards you'll receive for each collection.

These items, seen above, are the Grapes Fruit Crate, the Strawberry Milk Crate, a Springtime Flower Basket, and a Tulip Bucket. Interestingly, this new version of the Wishing Well looks to serve a purpose even after the collections have been completed, as this example screen asks if you'd like to replay the collections over again for a chance at more of the same prizes. That would, of course, make this version of the Wishing Well automatically more useful than the current Wishing Well, which goes unused once the collections have been completed.

Whether this is an entirely new (second) Wishing Well, or just an update to the well we already have, we'll make sure to let you know once we know more.

[Image Credit: FV Nation]

What do you think of this supposed "second" Wishing Well?

FarmVille English Countryside Q&A: Zynga reveals more about upcoming expansion

Back in February, Zynga launched a thread on the official FarmVille forums that asked users to post their questions about the upcoming English Countryside expansion, and now, the FarmVille English Countryside fan page has been updated with some of the best questions, with responses direct from the developers. Here's a quick rundown of what we've learned.

        Neighbors will be able to visit your English farm as normal. They'll be able to fertilize your crops, tend to your English chickens and so on.
        We'll need lots of boards, bricks, and nails to not only get started in England, but to also build things (we're assuming this means we'll need to build our English Chicken Coops and Dairy Farms from scratch just as we've done in our first farms).
        Zynga confirmed that we'll be able to grow English Peas, King Edward Potatoes, Blue Bells, and English Roses (along with many more crops).
        The English Countryside will contain a true story, centered around the various characters in the English Countryside. You will not have to actively participate in the story in order to "work on, decorate, and expand your second farm," but hey, we asked for a story, and we'll be getting one.
        On the topic of Sheep breeding, we've learned that not only will we be able to breed Lambs that contain characteristics from both parents, but we'll be able to name each individual baby Lamb and then choose whether or not to keep it, or let a friend adopt it on their own farm. When Lambs mature, they can be bred as well, to create entire family trees and new color combos. Each baby Lamb has a chance at being either a Ram or a Ewe.
        A Garden Shed will be available in England, which will apparently hold perfect bunches of the many flower crops we expect to be released.
        You won't have to add neighbors or spend Farm Cash to receive and head over to the English Countryside. Zynga also seems to have quietly confirmed the existence of Duke's Airship.
        The English Countryside will not rely on energy to play. Zynga says they are "committed to keeping FarmVille's gameplay just as our players have always enjoyed it." That means you'll be able to infinitely play the game, just as you can now, even while in England, so long as you can find ways to occupy your time.

Aside from the Q&A list, Zynga also announced that for every 1 million "Likes" the official fan page received they will add another grand prize trip to England (yes, England in the real world) to their upcoming sweepstakes. If you haven't liked the page yet, this surely gives you some added incentive, no?

FarmVille: Free Mac & Cheese Tree from Stouffer's Farm

Earlier today, we brought you the news that a tree made entirely out of Macaroni and Cheese would be launching in FarmVille thanks to the folks at Stouffer's and their new cross-promotion with Zynga. Well, that promotion has launched in full this evening, with the Model Farm being replaced by the Stouffer's Farm.

Simply for visiting the farm, and clicking on the "Help Out" button that appears on the pop-up as seen above, you'll receive two free items - a free Mac&Cheese Tree (yes, Zynga "spells" it as one word), and a free application of Stouffer's Instant Grow, which will automatically grow all of your crops to be ready to harvest.

To make the most of this free Instant Grow, we'd suggest allowing your current crops to grow as normal, and then plant a four-day crop, or any other crop that requires a lot of time / harvests to master. Apply the Instant Grow and voila - you have saved yourself four days of waiting, all for free. Of course, you can use the Instant Grow however you'd like, but that's how I'd use it.
farmville mac and cheese tree
As for the Mac&Cheese Tree itself, it will be available in your inventory, and can be placed into an Orchard where it will have a chance of spawning more of itself. The tree is masterable.

farmville mac and cheese treeMac and Cheese Tree Mastery Levels and Rewards:
Level 1- 75 harvests
Reward - 25 XP and 500 Farm Coins

Level 2 -150 harvests
Rewards: 75 XP and 1,500 Farm Coins

Level 3 - 225 harvests
Rewards: 250 XP and 5,000 Farm Coins

We'll make sure to let you know if other prizes are handed out in the Stouffer's Farm in the future, so keep checking back.

Check out the rest of our FarmVille Cheats & Tips right here.

What do you think of this free Mac&Cheese Tree promotion? Would you like to see more "make-believe" trees released in the game?

Thứ Tư, 4 tháng 1, 2012

Meteor Games axes almost all staff, shutters social Neopets [Report]

And the company couldn't have better timing. Inside Social Games reports that Meteor Games, the social game developer behind Facebook games like Island Paradise and Serf Wars, has laid off 90 percent of its staff. Anonymous sources told the website that the terribly unfortunate move was made because the company couldn't raise funding for find an interested buyer.

Along with loosing nearly all of its staff, Meteor Games also opted to shut down Neopets: Treasure Keepers, which as of this writing welcomes just 30,000 monthly players and 3,000 daily players, according to AppData. Meteor Games made the announcement on the game's Facebook Wall just yesterday that the game would close today. As an apology for the short notice, Meteor Games gave players some items to use within the game before it closes.

ISG reports that the game peaked in September to the tune of 300,000 monthly players and 35,000 daily players, but it plummeted soon after. Sadly, Meteor Games isn't looking so hot across the board, as its total monthly player base is a hair above 900,000.

The website also confirms that company CEO Zac Brandenberg, left 4-year-old Meteor Games in November. Our best wishes go to those that may have lost their jobs at such an unfortunate time. We've reached out to Meteor Games for comment.

Were you a fan of Neopets: Treasure Keepers? What do you think this news might mean for other smaller social game makers?

With Angry Birds playgrounds, your kids might never come back inside

At this point, the only way to go up is to build an Angry Birds theme park. For the moment, Angry Birds-themed playgrounds should do just fine. Rovio partnered with Lappset Group to create two playgrounds in Finland complete with play equipment inspired by the iconic mobile game-turned-entertainment brand. The playgrounds will arrive in Rovaniemi and Espoo next year.

"The activity parks perfectly tie in with the Angry Birds world and our way of thinking," Rovio "Mighty Eagle" and CMO Peter Vesterbacka said in a release. "We will be developing a service which brings together the digital world and the physical world in a way that's never been seen before. The popularity of Angry Birds isn't restricted to any age, sex or social group, and the activity parks too will be designed to be interesting places for absolutely everyone, all around the world."

Every piece of play equipment --20 in total--in the parks will evoke a piece of the Angry Birds universe. Kids will romp around on everything from Angry Birds spring riders to climbing towers with slides. According to Kotaku, the playgrounds will even feature kid-friendly slingshots. And somehow, Rovio looks to merge the world of its games with these kiddie parks.

Of course, the Angry Birds are no stranger to exposure in the real world. Rovio has released numerous pieces of Angry Birds merchandise including even a cookbook. People have made life-sized games of Angry Birds, and Rovio has spurred thousands to scream at the Angry Birds. If you ask us, this is Rovio simply prototyping its Angry Birds Fortress of Solitude.

[Via and Image Credit: Kotaku]

Would you play with your kids at an Angry Birds playground? What's the next step in the real world for Angry Birds?

Plants vs Zombies says 'I, Zombie' in festive holiday update for iPhone

Plants vs Zombies Christmas
The characters of Plants vs Zombies (PvZ) have basically become the unofficial mascots for PopCap. So, it's only fitting that the developer throws festive hats on their heads in time for the holidays. PopCap has updated PvZ on iPhone in time for Christmas, Hanukkah, what have you and has included way more than just a few hats and some Christmas cheer.

In addition to all the zombies in the game looking rather festive, the beloved "I, Zombie" mode is now playable on iPhone. This play mode allows players to try the game from the zombies' side, attempting to use every zombie in the book to take over that single home's backyard. The "I, Zombie" has one free level to start, but eight additional levels and an endless mode are available through an in-game purchase at Crazy Dave's Shop.

The "I, Zombie" mode has been available on most version of PvZ for some time, so PopCap expects it to be a welcome addition to the iPhone variety. This update finally brings leaderboard support through Game Center along with four new achievements for players to brag about share with their friends. Now, all we need a holiday video to top PopCap's Halloween romp, and the holidays will have been sufficiently rung in. Well, that long-rumored Facebook version would rock, too.

Do you have Plants vs Zombies on your iPhone? Where do you prefer to play most of your PopCap games?