FrontierVille's new "The Path to Progress" missions are certainly impressive, but the star of the show is the Toll Booth. Once you unlock this new feature in the Market after finishing the "Path Finding" goal, you'll be raking in serious coin. After buying the foundation for 500 coins and 65 Wood, you'll need to whack the structure five times before you can lay on the finishing touches:
Two Shingles
Two Mallets
Two Pegs
Two Windows
Two Measuring Tapes
Two Screwdrivers
Like any old building (think General Store), you'll have to ask your friends for these parts. Once complete, anytime a friend visits your homestead to offer some work, you'll collect a small fee from them. Now, think about how many neighbors you have. If it's not many, then go get about 10 more before you ponder this. Every visit earns a small amount of coins, but multiply that by how many friends you have and you'll be the Scrooge of the frontier before you can say "Bah! Humbug!" Now, did any of you pioneers vote on this feature? If not, we might have a small problem.
Thứ Bảy, 4 tháng 2, 2012
FrontierVille's Toll Collection: Can't you read the sign?
Toll Collection
Since collecting oodles of cash and experience just can't be enough, there's also a Collection to go along with FrontierVille's new Toll Booth feature. This collection, like most, can only be completed at random by collecting the Daily Bonus from your Toll Booth.
What you'll win for completing the Toll Collection is a Road Sign (pictured far right) to put near your paths. While this is a welcome addition to an already neat feature, some extra cash or experience would have been nice. Who am I kidding? With this Toll Booth, I'll net enough cash to expand my homestead to 41x41 squares when the day comes. Let's hope that's not before the fabled Gold Rush comes in.
Since collecting oodles of cash and experience just can't be enough, there's also a Collection to go along with FrontierVille's new Toll Booth feature. This collection, like most, can only be completed at random by collecting the Daily Bonus from your Toll Booth.
What you'll win for completing the Toll Collection is a Road Sign (pictured far right) to put near your paths. While this is a welcome addition to an already neat feature, some extra cash or experience would have been nice. Who am I kidding? With this Toll Booth, I'll net enough cash to expand my homestead to 41x41 squares when the day comes. Let's hope that's not before the fabled Gold Rush comes in.
Nhãn:
frontierville,
paths,
road sign,
RoadSign,
the path to progress,
ThePathToProgress,
toll booth,
toll collection,
TollBooth,
TollCollection,
zynga
Monopoly on Facebook: Playfish is giving the classic board game a social spin
At a GDC Online panel this afternoon, Playfish COO Sebastien de Halleux let it slip that Monopoly is coming to Facebook. Electronic Arts own the rights for digital versions of Monopoly, and Playfish is currently hard at work at bringing the classic board game to everyone's favorite social network.
We don't know any more details on the game right now, but we're more than ready to Pass Go and Collect $200.
We don't know any more details on the game right now, but we're more than ready to Pass Go and Collect $200.
'Social games are designed to be addictive,' says internet rehab founder
Mafia Wars addicted mothers speak out
Millions of Americans play social games daily because, according to Dr. Hilarie Cash, "these games are designed to be extremely addictive." Cash, founder of Fall City, Wash.-based Internet addiction program reSTART, spoke with The Daily Beast about the dangers of social gaming addiction and how studios like Zynga intentionally design social games with addictive elements like points, levels and gifts.
"That's absolutely consciously built into the games," Cash said, "I've talked to video-games developers who acknowledge this."
Ya don't say? When a game that's free to play relies on players' PayPal accounts attention span to stay afloat, that seems like a no-brainer. However, when certain studios appear to enable the behavior, it becomes much tougher to sympathize.
According to the Daily Beast, unlike addictions to drugs and alcohol that can tear families apart, some Mafia Wars-addicted mothers have brought the whole family into the gang busting glee. This is much unlike last month's case of the game-addled mother of three who shut her children out of her Internet life. It's all in the approach, I guess.
Millions of Americans play social games daily because, according to Dr. Hilarie Cash, "these games are designed to be extremely addictive." Cash, founder of Fall City, Wash.-based Internet addiction program reSTART, spoke with The Daily Beast about the dangers of social gaming addiction and how studios like Zynga intentionally design social games with addictive elements like points, levels and gifts.
"That's absolutely consciously built into the games," Cash said, "I've talked to video-games developers who acknowledge this."
Ya don't say? When a game that's free to play relies on players' PayPal accounts attention span to stay afloat, that seems like a no-brainer. However, when certain studios appear to enable the behavior, it becomes much tougher to sympathize.
According to the Daily Beast, unlike addictions to drugs and alcohol that can tear families apart, some Mafia Wars-addicted mothers have brought the whole family into the gang busting glee. This is much unlike last month's case of the game-addled mother of three who shut her children out of her Internet life. It's all in the approach, I guess.
Thứ Năm, 2 tháng 2, 2012
FarmVille Pumpkin Carving Contest winners announced - were you one of the lucky winners?
With the Halloween season now two days behind us, Zynga has finally come to a decision in their FarmVille Pumpkin Carving Contest. For those who didn't enter, the contest challenged players to carve their best FarmVille-themed real-world pumpkin, with the prizes being 500 Farm Cash and 500,000 coins.
The results are in, with ten winners each taking home the top prize, and the contest's winners being displayed both on the FarmVille official fan page on Facebook, and on the game's official forums. The picture above is just one of the entries, from very talented user "aqia."
To take a look at the other winning entries (the pumpkins are simply awesome to look at), make sure to head over to the game's forums.
The results are in, with ten winners each taking home the top prize, and the contest's winners being displayed both on the FarmVille official fan page on Facebook, and on the game's official forums. The picture above is just one of the entries, from very talented user "aqia."
To take a look at the other winning entries (the pumpkins are simply awesome to look at), make sure to head over to the game's forums.
Digital Chocolate launches Vegas City on Facebook - live it up as a high roller
Just yesterday, Digital Chocolate announced the release of Hollywood City on Facebook, and not even 24 hours later, we're already seeing the next game being released in their growing lineup. This one is called Vegas City, and you guessed it, it's basically yet another clone of Millionaire City, this time set in the city of sin - Las Vegas.
Meet us behind the break for full details about this sinfully new game.
Vegas City, like Hollywood City, allows you to choose from two advisers, one male and one female: Sonny Rizzo (a mobster) and Princess Tiffany, who looks an awful lot like socialite Paris Hilton.
The story in Vegas City is that a small patch of land in the Cactus Desert has been purchased and given to you to start your own entertainment paradise. Your goal is to bring in the tourists by building casinos, hotels and the like (basically everything you'd expect from the real Las Vegas), with hotels replacing the homes found in Millionaire City, and casinos replacing some of the businesses (as this is another real-world city that you're building, some of the businesses, like food joints from Millionaire CIty, will also make an appearance here).
You can buy decorations to place around your hotels and other lodgings to increase the amount of "rent" you receive from each customer, and you can complete various quests for mostly cash rewards to build up your bank account to the point that you can purchase bigger and better hotels, businesses and landmarks (unlocked as you level up).
All told, Vegas City is basically another version of Millionaire City, but with said game resting at the #16 spot on AppData's leaderboard, we can't really blame Digital Chocolate for wanting to cash in on the success by releasing another game in the same vein.
You can play Vegas City by heading over to the game's official page on Facebook.
Meet us behind the break for full details about this sinfully new game.
Vegas City, like Hollywood City, allows you to choose from two advisers, one male and one female: Sonny Rizzo (a mobster) and Princess Tiffany, who looks an awful lot like socialite Paris Hilton.
The story in Vegas City is that a small patch of land in the Cactus Desert has been purchased and given to you to start your own entertainment paradise. Your goal is to bring in the tourists by building casinos, hotels and the like (basically everything you'd expect from the real Las Vegas), with hotels replacing the homes found in Millionaire City, and casinos replacing some of the businesses (as this is another real-world city that you're building, some of the businesses, like food joints from Millionaire CIty, will also make an appearance here).
You can buy decorations to place around your hotels and other lodgings to increase the amount of "rent" you receive from each customer, and you can complete various quests for mostly cash rewards to build up your bank account to the point that you can purchase bigger and better hotels, businesses and landmarks (unlocked as you level up).
All told, Vegas City is basically another version of Millionaire City, but with said game resting at the #16 spot on AppData's leaderboard, we can't really blame Digital Chocolate for wanting to cash in on the success by releasing another game in the same vein.
You can play Vegas City by heading over to the game's official page on Facebook.
Did FarmVille get a nastygram from DC Comics? SuperFarmer costumes are no more
Players who purchased the new SuperFVMan and SuperFVWoman costumes in FarmVille were greeted today by a disappointing surprise. These costumes were taken away from avatars, and in return, a refund was provided of the purchase price.
The most obvious reason for these costumes being removed (while all other costumes are still available for purchase) is that Zynga received a knock on their door from DC Comics, who own the rights to Superman. Whether it was a phone call slap on the wrist or an actual Cease and Desist letter, we're not sure. In fact, it could have been unrelated to DC Comics at all. However, something fishy is definitely going on. It's unlike Zynga to take away items from players, remove them from the game entirely, and give out refunds.
Players on the forums were quickly concerned about the missing costumes, as some players have not yet received compensation for their purchase that disappeared. Voltai, FarmVille's Community Specialist, had the following to say (in a post that has since disappeared from the forums):
Hey, Farmers Unfortunately, the SuperFVMan & SuperFVWomen costumes are no longer available. If you purchased one of these costumes, they have been removed from your inventory and your account will be refunded accordingly. We sincerely apologize for the inconvenience.
Note: It can take up to 24 hours for the reimbursement process to reach your farm. Thank you for your patience!
The most obvious reason for these costumes being removed (while all other costumes are still available for purchase) is that Zynga received a knock on their door from DC Comics, who own the rights to Superman. Whether it was a phone call slap on the wrist or an actual Cease and Desist letter, we're not sure. In fact, it could have been unrelated to DC Comics at all. However, something fishy is definitely going on. It's unlike Zynga to take away items from players, remove them from the game entirely, and give out refunds.
Players on the forums were quickly concerned about the missing costumes, as some players have not yet received compensation for their purchase that disappeared. Voltai, FarmVille's Community Specialist, had the following to say (in a post that has since disappeared from the forums):
Hey, Farmers Unfortunately, the SuperFVMan & SuperFVWomen costumes are no longer available. If you purchased one of these costumes, they have been removed from your inventory and your account will be refunded accordingly. We sincerely apologize for the inconvenience.
Note: It can take up to 24 hours for the reimbursement process to reach your farm. Thank you for your patience!
Đăng ký:
Bài đăng (Atom)